July 2012 Archives

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I grew up playing games with my friends.  I wanted to play any kind of physical game (sports), or board games (Stratego, Monopoly, Battleship, Chess) as long as there was a winner and a loser in the end. 

As an adult, I like sports but I no longer have the patience to play board games or video games -- for whatever reason. 

The practice of using games for health care purposes is being referred to as "gamification."  I doubted that I would have much patience for gamification in my professional or personal life, but recently I've  learned about two kinds of "games" in health care that I find fascinating. 

First, my colleague, Lorenzo Cohen, Ph.D. sent me a link to a TED talk link that I found mesmerizing.


I found it mesmerizing because:

  • The speaker, a survivor of a serious health problem, invented a game to get better ("Jane:  the concussion slayer").

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